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Cart #orthoblaster-0 | 2020-11-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Orthoblaster was made in a day, learning how to use the PICO-8 development environment.

It's a tiny game about orthogonal pattern recognition in randomly generated arenas.
The gameplay kind of feels like a constant dance between danger and safety.

Check out my website for my ludography, game design articles, indie recommendations and more!

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