A Roguelike like Porklike
Hey fellas,
this is my first proper Pico-8 thing I am working on. I tried following LazyDevs tutorial on Porklike a bit but I also took care of a lot of stuff myself. I tried implementing my own FX and animation system to use in future projects and similar stuff like tile-based path-finding and nice graphics.
Also I would love to hear what you guys think of the code in general, eg where I could improve performance or save some tokens AND what your opinion is on possible gameplay features in the future.
Cheers,
Stasys
great environmental design. you should keep going with the tutorial!
REally spooky atmosphere - great tile set and I wanted to play more. Nice effects on hit. Need a good way to solve the parity issue.
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