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Cart #refebeziw-5 | 2020-07-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Hey all! This is my first little Pico-8 experiment, and like I almost always do with any game engine, a Snake clone was first on the list. I'm not a great artist, so excuse the lack of polish in the sprites ^^

Points by fruit type:

  • Apple - 1 point
  • Plum - 1 point
  • Blueberry - 1 point
  • Peach - 1 point
  • Blackberry - 1 point
  • Bronze apple - 2 points
  • Silver apple - 5 points
  • Golden apple - 10 points

Each fruit you eat will increase the length of your tail by 1 tile.
Going off the edge of the screen will wrap you around to the other side.
Don't run into your tail, and try to survive as long as you can!

My high score as of version 1.4 is 88 - see if you can beat me!

Changelog:

  • v1.4
    • Slowed snek down slightly (12 moves/s -> 10/s)
    • Added SFX on game start
    • Switched from table to sprite flags for fruit scores
    • Major token optimization
    • Removed unnecessary blank map area
    • Commented game code
    • Added changelog to cart file
  • v1.3
    • Improved the main menu significantly
    • Added a simple "Game Over" message
    • Major internal improvements
  • v1.2
    • Added a main menu!
    • Added persistent high scores
    • Added another fruit variation (blackberry)
    • Condensed and optimized a bunch of stuff
  • v1.1
    • Added new fruits (plum, blueberry, peach, bronze/silver apples)
    • Changed background color to allow for more fruit variations
    • Optimized code slightly, particularly drawing cod
  • v1.0
    • Initial release
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All Comments

I like this

Current high score 135

Did you sneak a strawberry 🍓 into the update?


2

@NaeD Oh dang, that's much higher than I've gotten lol ^^ Nice job!

The strawberry came as an easter egg in v1.1, as a tribute to Celeste (since it's one of my favorite games of all time and the reason I even know about Pico-8 to begin with). It's worth 25 points, has a 0.5% chance to spawn (compared to 5% for a golden apple), and uses the same sprite and sound effect as collecting one in the original Pico-8 Celeste - the latter is actually straight up copy-pasted from cart to cart, not even a recreation.

There is still another easter egg hidden in the game, but you'd have to dig into the editor and fiddle around to find it =) That one is mostly for my own benefit, but it'd be neat if someone managed to figure it out.


Decided to officially move this from in progress to release - hope you all enjoy!



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