Hi all,
Firstly, i apologize for my weird english.
Secondly, i present myself, i am Lost In Code, i'm trying to learn game dev following online courses since March 2020.
I just wanted to share with you guys my latest tiny game, as i 've chosen to dev it on the awesome pico 8 !
This is my first post here, so please be kind if i did something wrong.
Rabbictuary ( short name for Rabbit Raiser in the Rabbictuary ) is a sequel to my last game : Rabbit Raiser.
You can learn more about me and my stuff on my itch.io account.
I did it as an exercise being a milestone in my learning, this one was about platformer.
It is a slightly difficult die and retry platformer, i've chosen to use half the screen to keep possibility to add up to 64 levels if desired ( there are 24 for now, feel free to add some, or maybe i will if the entire world claim for it ! ).
I'm very glad to share it with you, i hope you'll have some fun trying this little piece of ... code.
Hi ! Thank you very much hugeping for taking time to play and comment, i really appreciate.
Nice! I liked the particle effects. I hate the controls though. I think most games have the jump and shoot buttons opposite of yours and it felt odd.
Thanks Lambdanaut ! Sorry for the controls, i didn't knew that. It is my first coding on pico-8, and i'm not used to play pico-8 games neither. If it is really a standard to jump on the other button, i will do it, no problem, just let me know ;)
Again thanks a lot for your feedback and for taking time to comment !
edit: @Lambanaut: i've just seen the Paranoidcactus's Lava Joe and he has coded a neat swap buttons menu, i'll try to do something similar when i will get some time, i have a full time job and i can't code as much as i want.
Thanks again for your feedback, really helpful !
1h55min, 710 deaths.
Great game! Love me some good precision platforming (So much so that I just released a precision platformer too hahaha). Great art style, simple but well implemented mechanic, great minimal soundtrack, really really fun :)
I particularly loved the interactive menu (Mine has one too!) I feel that it's a really great way for the player to get a good feel for what's coming; the different types of enemies, that add a good amount of diversity; and the particles! Real nice work on the particles. They really tie it all together.
Buuuut, I think there's some things that need some work. The best comments (and the ones that mean the most) to me are the ones that liked the game, but saw its flaws and are not afraid to point them out so that the next game from that creator is even better! So here's my two pennies:
(It's a long one, so I hid it so that it didn't flood the comment section)
Whew, that was a LONG one. And again, I LOVED the game! There are so many talented people in this community, but it's not always that a game really feels PICO-8-y, you know? And yours felt like it! I could see it being one of those classic platformers, like Kid Icarus was to the NES.
Excited to see your game development journey! Keep at it <3
WOW !
Such a great comment, my english is not good enough to find the words to tell how much i appreciate it.
The time you took to play my little game and to write this comment is really impressive, and i didn't expect such a precise feedback, i thank you very very very much !
You're right on absolutely all the fields of your comment, and you 've spotted all the things that i left behind during the developement.
I haven't explained it before, i sure would have, this little game was made as an exercice during my courses, and i had 1 month to do it, as i dicovered pico-8 in the same time, some features have been left aside.
But seeing the effort you put into testing my humble work, i HAVE TO take it a bit further. I'm not saying that it will be a fully featured pro game, just that i must respect all of you guys that spent some of your precious time on my little product, and i have to fix some stuff.
You really deserve it.
On the other hand, please do not get too impatient, as i code as a hobby, and i get a full time job.
I promise i will put some time in fixing some of those things you've pointed out, but i will need some time ^^ .
Again, thousands of thanks for your great feedback, and for your time.
@Lost_In_Code hey, there's no hurry! I'm already glad you'll try to take the game a bit further :) It'll be awesome to see this game taking full shape. But again, take your time! I study full time so I understand your pain hahaha
Hope you're well!
Hi Coko, glad to hear you liked it. Thanks for your feedback, and honored by the fav ;)
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