I'm uploading my first PICO-8 game that I made in the GMTK Game Jam a couple of years ago. The theme was "Genre without Feature", so I created a platformer with no direct control over the character. Instead, you have to teach it what to do by rewarding or punishing it's actions. It has a few issues, but mostly I'm very proud of it. Enjoy!
P.S. An important thing to note is that the parrot remembers what it's learnt after it dies. This is important for getting past some obstacles!
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