Hey everyone,
I have an issue in Pico-8. Some of the clicks are not recognized which is very frustrating because I have sometime to click multiple times to select a tile or move my cursor in the code.
I think the issue appeared only recently. I didn't update to a new pico-8 version (I use the latest v0.1.11g). The only difference I thought was that I got a Wacom tablet at christmas but after uninstalling the driver the issue is still there and I also couldn't reproduce the problem on my other machine so I doubt the problem come from here.
I wrote a short p8 program to test if it was just the pico-8 UI or also in-game and the issue also shows up in game.
You can see it in the following video (the circle are from my recording program that show system clicks)
https://www.dropbox.com/s/c1t3niaf130ljnh/Pico-8%20click%20issue%203.mp4?dl=0
The issue is clearer when I click very fast but not only. Sometimes some click events are simply not registered.
Is anyone have a similar issue?
Any idea what could cause the problem?
Pico-8: v0.1.11g
OS: macOS 10.14.2
Could you show your PICO-8 program too? Doesn't sound like you're doing anything wrong since the UI is affected, but I'd like to test anyway. I've never had this problem.
c = 1 clk = false function clkp() new_clk = stat(34)==1 result = new_clk and (clk==false) clk = new_clk return result end function _init() poke(0x5f2d, 1) end function _update60() if clkp() or btnp(5) then c+=1 end if c>16 then c = 1 end end function _draw() cls(c) print(stat(32),5,0,0) print(stat(33),5,10,0) print(stat(34),5,20,0) end |
I finally found the problem.
It was caused by one program in the background that was messing up with my inputs.
The culprit is call Magnet (http://magnet.crowdcafe.com/) which let you dock windows (win10 style)
I will send them a bug report but for now on at least I know how to avoid the problem.
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