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Cart #52684 | 2018-05-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Ghost Punch: an endless ghost punching arcade!

First "full" game I've made! Just discovered PICO-8 today in about 10 hours while deciding to join the GDL May 2018 jam (https://itch.io/jam/gdl-may-jam). I grew up playing a lot of River City Ransom esque beat-em-ups, but since this was my first project i wasn't confident to make a traditional side-scrolling beat-em-up game quite yet. I was also inspired by how "good" it feels to charge and release Doomfist's punch in Overwatch, so I lifted that mechanic over here.

It was super fun to make everything from scratch, from art to music (music is soo hard, even though I can hum something it's so hard to transcribe to the Pico music system for me).

I lifted some code for the screen fading from Gist @smallfx (https://gist.github.com/smallfx/c46645b7279e7d64ec37), and other various snippets like camera shaking from the BBS here. Thanks everyone for sharing your work :)

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This is actually pretty fun. You should really expand on the idea.


Fun little game!

Give it some fancy particle effects and add more types of monsters!


A really cute little game!
Just wanted to point out a small bug that I noticed while playing. If you press start before the transition animation has completed the game will start and the colours of the sprites won't return to normal.


Thanks for the comments, all! I'll definitely take it into consideration :)



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