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Just a little demo I made a while back. Morph ball works, but not much else (there's a cool animated Ridley that hovers in place though). Sprites are 2-bit to (potentially) fit in more map data if I ever continue work on this and implement some sort of room compression scheme.
Good job so far! Jumping height is a little bit high, but this height is probably fine for the Hi-Jump Boots tho. :)
This is amazing! I love the little 8x8 Samus, and the Ridley is very well animated. Nice touch with swimsuit Samus hidden behind the wall there too. I hope you'll do something with this!
I love this, adelang, this is awesome. Nice job! You should try to continue the project. I am pretty sure many people would love to see this completed :)
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