I have a pretty major bug with the levels I made. It says in the editor help that if a portal's go to number does not exist or is the same room, it will be completed. But for all the levels I make, when I do that, it just restarts the room. Will this be fixed in later updates, or is this happening to everyone?
EDIT: when I say this, I mean even after I publish the level. To test if it's my level itself, or intentional, I would be glad if some tested out a stage called hero's adventure.
Yeah, i noticed that too.
The solution is simply setting the portal to transport the player into the room the player is into.
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