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Cart #4923 | 2011-11-25 | Embed ▽ | No License

I hope you enjoy this map. It took me about three weeks so far. It's not done just yet, so I would appreciate some feedback. The game may crash on you, and if it dose play it in the editor and make sure to play it in the sequence I listed below.

I discovered at least one reason for crashes. If you make an object that is 128 x 128 it can cause some problems. My previous game “Viking Adventure” crashes on the second level I believe for this reason.

Thank you Zep for making this game. I always wanted to make a game, and this helped me do that on a small scale. I learned a few things about game design that help me appreciate what goes into game. For one it's not a good idea to make a game alone. I put way too much time into this. Second, pacing a game is very important to keep people interested. For this game I made fighting stages and obstacle stages to change things up.

If you need to play this in the editor please follow this sequence: 0,1,2,3,4,5,6,7,9,10,11,8,12,13,14,15.



Wow, you really got it with this one! It didn't crash on my crappy laptop, yay!

The level design is just... AWESOME! Some truly detailed stuff! This can serve as a brilliant example of the versatility of the Voxatron game engine as a platform for all kinds of games!

One word: BEAUTIFUL! :)


I just signed up to tell you how awesome that was. It was very nice looking and I really liked that dream part. Favorited it.


Okay, is the Dragon supposed to consists only of a head and a body orb? Because that's what happened to me!

The whole build-up battle turned out to be WAY more challenging than the Dragon itself! But yeah, I guess you mentioned that this is still a W.I.P. level...

Anyway, it took me 23 minutes to go through it! My favourite BBS level so far, hands down! :)


The dragon is bugged. Someparts get stuck dependent on the time it spawns. Same for my level Defeat the Superpunk.

Great map design though!


Same issue with the dragon. A very appreciated work here.
The waterfall effect was really fun.
Ahhh, too bad that we can't make water or "damaging" voxels yet.


I may need to remove the dragon and change the title. For some reason the dragon has low damage when you copy and paste it. Maybe some script is missing. With the theme I choose it makes sense to put the dragon in, but if it doesn't work right I should just remove it.


That was awsome man! especially the dream part, I found it impressive how you could convey that the character had gone to sleep with voxatrons very limited tools. Also I found myself automatically trying to avoid stepping on the "sky" because I thought I was going to fall off! So either i'm dumb, or what you've made here is very immersive.


I had to jump the stairs going to house so far only problem.


That was totally amazing. perfect graphics and great difficulty level. I really hope you keep it up! It reminded me of every samurai movie I've ever seen. Kudos!


Wonderful work! Perfect graphics and just the right level of difficulty! Love it!!!


Thanks for your comments. Check out my lastest update (Journey to the East: The Last Dragon continued). I'm going to finish the final version soon. I may wait for the next voxatron update.


BUMPING THIS UP TOP FOR ANYONE NEW! ITS a great map


It's currently one of my top favorite maps too! Artistically, it's the best so far, imo.


Nicelly made map! Beautiful chinese props!


ah so! but i think you mean japanese, sushi and samurai etc are definately japanese


ABSOLUTELY INCRIDEBLE, masterpiece i should say


Ignore me, I'm drunk (apparently. :P)



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