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Hey all! First post!

Huge thanks to Lexaloffle for making such a fantastic piece of software. I love the nostalgia.

I'm also a gigantic fan of the steganographed cart format. It's awesome! One thing I have been obsessed with doing is calculating the theoretical kilobit storage of different games. I've seen pico-8 carts (in p8.png format) range from 8kb/64kbits (the minimum?) to about 55kb/440kbits for jam-packed carts (Alone in Pico, Dank Tomb).

In the spirit of our favorite consoles of yore that used to advertise the size of the carts on the packaging, could it maybe be a new feature to add the theoretical kbit size on the .p8.png files?

From how cartridge hardware would have been assembled, I am assuming the following possibilities:
64 (~8kB)
128 (~16kB)
192 (~24kB)
256 (~32kB)
320 (~40kB)
384 (~48kB)
448 (~56kB)

Thanks, and happy coding!!




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