VIRUSH was a Tron inspired idea for an infinite runner. Although there are no enemies or obstacles there's still a score, a reason to run, and some things that can hurt you.
The game auto-runs, jump with X.
Launch a useless (no enemies) disc with Z for cool sound effects!
I mostly used this for practice with infinite backgrounds and spawn different objects with variables in order to get a little bit of practice in generating random, procedural, or prefab maps. I also used it to practice on having multiple screens available to players (title, info, and game) and rearranging my interface to be more user friendly.
In the future I may add more to this with monsters or additional platforms, but for now it was a good practice run!
I think it could really use some visual feedback on what the different platforms are doing. It feels like the game just randomly ends (I assume my energy is hitting 0).
[Please log in to post a comment]