Robot Uprising is a Tower Defense style strategy game. Protect the last human base from the attacking robots by placing ground traps or weapon towers.
Accrue metal by destroying robots, or using Metal ground traps. Metal is precious, spend it wisely on your defences... or be personally responsible for the extinction of the human race.
This is a work in progress. Currently the first 8 levels are designed. Another enemy robot type, and hopefully a few
Update:
- when you die, you continue from the current level rather than having to restart from the beginning.
This is a pretty clever way to do tower defense...plays great on the PocketCHIP too. Can't wait to see how this develops. You got something here, keep it rollin'
Thanks - I loaded the first 5 real levels now. I noticed level 1 was either really hard or possibly unwinnable with some tweaks I had made to the cost and speed of enemies, Levels 1 to 5 are all winnable now.
I suspect as usual I've made the levels too hard too early, so let me know ;)
Balance is better now in that I can pass Level 1 :)
Balance and difficulty progression is tough...I struggle with it all the time.
I might suggest making the third level just one portal for the tiny/fast robots so the player can think about how to handle a new type of enemy. Then in level 4, do a mix and repeat that pattern for however many enemy types you have.
I felt Level 3 was a "woah" moment to be given a new type is such quantity.
Check out how Hug Arena does their progression, it's pretty nice. Ramps up difficulty nicely while introducing new characters.
Simple gameplay but very efficient, too bad you have to restart from level 1
finally revisited this game. Just made a first update tonight, game continues from the current level so you don't have to restart from the beginning every time.
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