Greetings, this has been renamed from 'Stone Greaves Lair', which was only supposed to be one room of many. But, all rooms are uploaded, thus the wrong name. I am a 3D modeler/TD, using Maya and zBrush, and Voxatron is absorbing my life.
This adventure consists of multiple regions, all of which you are able to return to at any time. There are two 256x256 dungeons, I've made the entrances a little more overt, but you'll still have to find them(does not require killing enemies to find/open). They are beatable, though challenging, I've had people playtest them while I watch. I have used three stock items: the red flower, tree, and small mushroom. Everything else was hand made. There is a lot of detail and effort put in.
Because of the eventual length of the adventure I am posting it in the Finished section. This is a WIP, but I'm only uploading in large chunks, requiring at least one dungeon and supporting regions per update. There is a high level of polish, everything works correctly, and I'm told I should post it.
I haven't finished it yet but the environments have very nice detail.
EDIT: I can't seem to find a way out of the cave after defeating all the monsters. Hmmm.
The dungeon with the Lava? The only problem I've had in that room is the little blue guys getting stuck in the craters and blown out walls from time to time. They're, unfortunately, hidden from view. The problem is that dungeon exit only triggers when all enemies are dead. I'll change it to a timed spawn for the exit. Sorry.
Okay, I'll have to see if I can find one of those little guys hiding somewhere.
I absolutely love your work. Stone Greaves Lair was my favorite until Valley of Shades.
Love it love it love it! Excellent level of detail, and I like the "open world" travel. Favorited.
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