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Cart #28021 | 2016-09-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

Hi !

This is a demake/adaptation of the game Sorcery (on Amstrad CPC), yes, a demake of a game from 1984... And I want it to be easier (Sorcery-eaZy).

In this game you are a sorcerer who has to save his apprentices. To do this you have to collect Items (swap items in fact), slay monsters and most of all, find your way.

As stated, it's a work in progress. It's not really playable. So I have still a lot to do :

  • Apprentices
  • Items (to open doors, and free Apprentices)
  • Items (Weapons)
  • Game Over
  • End Game
  • Cauldrons (to restore life)
  • Complete the map
  • Anything else I forgot

What's working :

  • Not so much
  • Doors (a big one)
  • Moves (Sorcerer and some monsters)
  • Monster management (pop and depop)
  • Collisions with landscape : Block movements
  • Collisions with Monsters : loosing life

If you want sorcery+, you'll have to wait :P
Oh and yes, I have included a Black Mage because I love them ;)

5


Quite a nice working engine so far. Seems like everything is out to kill the poor Black Wizard though. Yep, recognize him from Final Fantasy. Looks great tho !


Wooow ! One of the first game I ever played ! It's a nice start, I recognized the original game at first sight !
Can't wait to play !! 😄


Awesome! I always had a soft spot for Sorcery.

How are you solving the problem of entering doors above water without drowning? Enter a door from any angle, not just in front of it?


To solve the difficulty of not drowning, I could make it just impossible to drown ^^. As I said, I want this game to be easy.
The development is paused at this time but could restart any time.



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