Hi! I just bought the game on Humble Voxatron Bundle and I am loving it! I was messing around with the editor and I want to know if you may help me with some things.
1) I'd like to put some "fireworks" on my level. I'm trying but I don't know how to program an actor/object to go up on the screen, disapear and be substituted by other figures. I can just program at what time it'll appear on the screen, but the velocity or the direction of a movement, I can't. At least, I didn't found how to do it yet.
2) How can I make some object to move on the screen? I know that the pre-set actor can move itself, but how can a new actor do the same?
3) How can I place an object flying in the air, like the dragon of the original game, without let it fall on the ground? Even if the actor is static, when I click on the play button, it simply fall and lose its format in a mess of voxels :/ I tried to place a pre-set object (flower) suspended in the air, and it didn't appear on the screen when I clicked play.
4) I'm having some dificulties to delete an object placed. What's the right way to do it?
Thanks =)
- Not implemented.
- Only actors can move.
- Not implemented.
- Select the object. MAKE SURE THAT THE CONSOLE IS HIDDEN (backspace won't do anything when the console is visible). Presss backspace.
Hello! I appreciate your attention!^^
It would be wonderful if the things I enumerated could be implemented! I'll be expecting game/level editor updates! It would be magic! \o/
P.S. Now I can delete things easily! Thanks! =)
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