The story is awfully depressing, but I adore finding all the little things you can do.
Does every item in the game have a use? I couldn't get all of them to do something (It looks the detergent doesn't do anything, and the watering can can be filled but not used). So far I have found... 5 things that deacrease the ennui bar.
Connorses
Unfortunately we ran out of room in the cart before we could implement our original design, where every item would have a world specific use (except the rope) and every item/object combination would have text and maybe an effect.
If the code I wrote for item storage and collision detection was better we would have been to get a lot more in. Current things that work are (in spoilers):
with an obfuscated interaction of
We also had a lot of ideas that couldn't be implemented due to space reasons again, if people would like to know more I can make another post.
mickio1
Thanks for playing! It means a lot to the "studio"! (Me and my friend)
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