Log In  


Cart #23958 | 2016-06-30 | Code ▽ | Embed ▽ | No License
29

DASH and PUSH and DASH and PUSH and die... and DASH!!!

A dash & dash game made for the #mysticwestern gamejam!

It features a cowboy being pursued by some sort of mystic worm!

Get to the button to make the worm disappear but also make another one appear!! Your score goes up that way too!

The arrow keys / D-pad lets you move.
The Z key / C key / o button lets you dash.

Have fun and tell me what you think!

You can check out the game on itch.io too!

29


I tried this out at lunch and played it for quite a while, very nice and difficult. The only thing is it took me a few tries to realize there's a dash button...because all the text at the start of the game was a) too long and b) too hard to read with the white outline. I thought it was just story text, so I skipped it.


That's kinda fun for such a simple mechanic. It gets tough if you go off the edge of the screen, though. Have you considered letting it scroll? Maybe do a partial scroll that moves the center of the screen to the midpoint between the player and the center of the map. That would keep the hidden-beyond-the-edge mechanic alive while giving the player a little more room to work in.


@morningtoast: I'm glad you like it! Thank you for your feedback, I put the controls of the game in the description! :)

@Felice: I have not considered at all using any sort of scrolling and I feel dumb now that you mention it. :) I'm probably going to do a postjam version so chances are I will implement a partial scroll then! Thank you!


Super fun, I love the way everything bounces around, it makes it feel very intense. The smoke monster thing looks cool too.


Fun! Less fun when it spawns right next to or on top of you.


This is really great! absolutely adore the 'game feel' and art as well as the game play! Kept coming back for more! So nice :D


The polish is there and I like the effects you used. The game feels challenging but fair. I realized you dash in the direction you were moving, which isn't always horizontal or vertical due to floaty-ness, but I'm okay with that because understanding these things makes the game easier. Very enjoyable all around. The text looks fine to me, btw.



[Please log in to post a comment]