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I don't know how you do it, Joseph; making quality puzzles is harder than it looks. My first attempts are pretty mediocre, but perhaps they'll be a nice diversion for those hungry for more levels, or stuck on the harder ones -- most of these are fairly easy.


[code]
Title: Rings
Author: Weedhopper
Difficulty: 3
Wall: 2
Floor: 11
Validation: eab4ef0e
-----------------------------
. . . . . . S S S . . . . . . 
. S S S D D S S S D D S S S . 
. S S S D D S S S D D S S S . 
. S S S . . D D D . . S S S . 
. D D . S S D D D S S . D D . 
. D D . S S D D D S S . D D . 
S S S D D D . . . D D D S S S 
S S S D D D . s . D D D S S S 
S S S D D D . d . D D D S S S 
. D D . S S D D D S S . D D . 
. D D . S S D D D S S . D D . 
. S S S . . D D D . . S S S . 
. S S S D D S S S D D S S S . 
. S S S D D S S S D D S S S . 
. . . . . . S S S . . . . . . 
-----------------------------
    
-----------------------------
[/code]
Cart #1013 | 2010-10-01 | Embed ▽ | No License

[code]
Title: Trapped in a Box
Author: Weedhopper
Difficulty: 3
Wall: 2
Floor: 6
Validation: 1005f138
-----------------------------
. . . . . . . . . . . . . . . 
. . . . . . . . . . . . . . . 
. . . . . . . . . . . . . . . 
0 0 0 0 0 0 0 0 0 0 0 0 0 0 . 
0 W W 0 F F 0 S S 0 D D 0 0 . 
0 W W 0 F F 0 S S 0 D D 0 0 . 
0 . S S . D D . W W . F F 0 . 
0 . S S w D D . W W s F F 0 . 
0 W W d F F . S S f D D . 0 . 
0 W W . F F . S S . D D . 0 . 
0 0 S S 0 D D 0 W W 0 F F 0 . 
0 0 S S 0 D D 0 W W 0 F F 0 . 
0 0 0 0 0 0 0 0 0 0 0 0 0 0 . 
. . . . . . . . . . . . . . . 
. . . . . . . . . . . . . . . 
-----------------------------
Groups: AAAAAAAAAAAAAAABCDEAABCDEAAAAAAAAAAFGHIA   
Groups: AFGHIAAAAAAAAAAAAAAA    
-----------------------------
[/code]
Cart #1014 | 2010-10-01 | Embed ▽ | No License

[code]
Title: Bottlenecks
Author: Weedhopper
Difficulty: 4
Wall: 2
Floor: 11
Validation: 73a0d755
-----------------------------
. . . . . . . . . . . . . . . 
. . . . . . . . . . . . . . . 
0 0 0 0 0 0 0 . . . . . . . . 
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
W W 0 W W 0 W W 0 W W 0 W W 0 
W W 0 W W 0 W W 0 W W 0 W W 0 
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
0 W W 0 W W 0 W W 0 W W 0 W W 
0 W W 0 W W 0 W W 0 W W 0 W W 
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
0 0 W W 0 W W 0 W W 0 W W 0 0 
0 0 W W 0 W W 0 W W 0 W W 0 0 
0 0 0 0 0 0 0 0 0 0 0 0 0 0 w 
. . . . . . . . . . . . . . . 
. . . . . . . . . . . . . . . 
-----------------------------
Groups: AAAAAAAABBCDDAAEFFFFFFBDEGFBDEGFHBBIIDDD   
Groups: EEEGGGFHIDEGJIKEGJLLLMMEEEENNNNNJLMOONOJ   
Groups: LJOOOOJJJJJJJOOOOOOO    
-----------------------------
[/code]
Cart #1015 | 2010-10-01 | Embed ▽ | No License

[code]
Title: Sticky
Author: Weedhopper
Difficulty: 2
Wall: 2
Floor: 11
Validation: 1be808f6
-----------------------------
. . . . . . . . . . . . . . . 
. . . . . . . . . . . . . . . 
. . . . . . . . . . . . . . . 
. w . . . . . . . . . s . . . 
. . # # # # # # # # # # # # . 
. . # S S W W S S W W S S # . 
. . # S S W W S S W W S S . . 
. . # W W S S W W S S W W # . 
. . # W W S S W W S S W W # . 
. . # S S W W S S W W S S # . 
. . # S S W W S S W W S S # . 
. s # . . S S W W S S W W # . 
. . # . . S S W W S S W W # . 
. . # # . # # # # # # # # # . 
. . . . . . . . . . . . . . . 
-----------------------------
    
-----------------------------
[/code]
Cart #1016 | 2010-10-01 | Embed ▽ | No License

[code]
Title: Bullseye
Author: Weedhopper
Difficulty: 2
Wall: 2
Floor: 6
Validation: d927ea81
-----------------------------
# # # # # # # # # # # # # # # 
# # . . . D D S S . . . # # # 
# . . S S D D S S D D . . # # 
. . . S S . . . . D D . . . # 
. D D . . . D D . . . S S . # 
. D D . S S D D S S . S S . # 
S S . . S S . . S S . . D D # 
S S . D D . s . . D D . D D # 
D D . D D . . d . D D . S S # 
D D . . S S . . S S . . S S # 
. S S . S S D D S S . D D . # 
. S S . . . D D . . . D D . # 
. . . D D . . . . S S . . . # 
# . . D D S S D D S S . . # # 
# # . . . S S D D . . . # # # 
-----------------------------
    
-----------------------------
[/code]
Cart #1017 | 2010-10-01 | Embed ▽ | No License

[code]
Title: Trapped in a Box (Easy)
Author: Weedhopper
Difficulty: 2
Wall: 2
Floor: 6
Validation: d97513e4
-----------------------------
. . . . . . . . . . . . . . . 
. . . . . . . . . . . . . . . 
. . . . . . . . . . . . . . . 
0 0 0 0 0 0 0 0 0 0 0 0 0 0 . 
0 W W w F F f S S s D D d 0 . 
0 W W . F F . S S . D D . 0 . 
0 . S S . D D . W W . F F 0 . 
0 . S S . D D . W W . F F 0 . 
0 W W . F F . S S . D D . 0 . 
0 W W . F F . S S . D D . 0 . 
0 . S S . D D . W W . F F 0 . 
0 . S S . D D . W W . F F 0 . 
0 0 0 0 0 0 0 0 0 0 0 0 0 0 . 
. . . . . . . . . . . . . . . 
. . . . . . . . . . . . . . . 
-----------------------------
Groups: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA   
Groups: AAAA    
-----------------------------
[/code]
Cart #1018 | 2010-10-01 | Embed ▽ | No License

[code]
Title: Spiralish
Author: Weedhopper
Difficulty: 3
Wall: 2
Floor: 11
Validation: e04d5a50
-----------------------------
# S S F F S S F F S S F F S S 
# S S F F S S F F S S F F S S 
# s . S S F F S S F F S S F F 
# . . S S F F S S F F S S F F 
# . F F . S S F F S S F F . . 
# . F F . S S F F S S F F S S 
# S S . F F . S S F F . . S S 
# S S . F F . S S F F S S F F 
# F F S S . F F . . . S S F F 
# F F S S . F F f . F F . S S 
# S S F F . . . . . F F . S S 
# S S F F S S F F S S . F F . 
# F F . . S S F F S S . F F . 
# F F S S F F S S F F S S . . 
# . . S S F F S S F F S S . . 
-----------------------------
    
-----------------------------
[/code]
Cart #1019 | 2010-10-01 | Embed ▽ | No License




It is indeed! These are good puzzles though - thanks for posting them. I like the idea of a collection based around a single theme.

Bottlenecks is pretty interesting. I haven't tried playing around with large thin awkward shapes like that.


To build Bottlenecks, I drew the shapes randomly, and then played it until I got stuck. Then I'd redesign the problem pieces and try again, until I got something solvable. I was afraid I'd break a key barrier and open up a much easier solution, but I think there's only one main approach to take.

Bottlenecks may be the best puzzle, but Rings is my favorite to play -- I like them easy to solve but tricky to optimize.



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