Old version:
I was inspired to start playing with wave physics.
-Electric Gryphon
Try moving fraction-of-a-pixel instead of counting whole pixels? :3
Changed the wave calculation functions to make the experience somewhat more relaxed.
Hit Z to change rendering mode.
If I am feeling industrious this holiday weekend, I might implement image refraction or some hacked version thereof.
Guess I was feeling industrious tonight. Added a ripple refraction effect over rocks...
Pretty damn cool. This could add so much polish to a 3D game, or even 2D, if applied right. You rock for being able to do stuff like this.
there is a possibility of making a alqemy game about reality and physics only using waves, since everything is made of waves.
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