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Cart #lexicon-0 | 2025-03-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is a WIP that has sat in my folder of shame since 2018. Because I bit off more than I can chew, I never finished it, but my goal was to have a complete RPG experience with random encounters that were arcade shooter in nature.

It's basically functional, but some doors spit you out in the wrong spot, monsters get ridiculously hard because nothing was ever balanced out, and it's generally just the result of a designer having more ideas than technical aptitude.

Run around the world, get into fights. If you capture a bug with the Captchahedron beam (they're easier to capture if they're hurt) it'll fight with you until it dies in battle.

I'm basically going to publish all my WIPs to the forum over the next week because they're not doing any good dying on my hard drive and who knows, maybe they'll inspire the next dev. -Cephie

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🙌 Lookin' good! Can't wait to see more.
I am glad to see some abandoned carts, even if they don't come off the way they were intended. These decked-out, yet vacant worlds are an art in their own right. I have a few hundred on my own computer.


Neat concept. I like the shooter vibes of the battle game



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