Hello everyone, I've been working on an RPG prototype and polishing it a bit, and here is the result.
The game features 4 types of enemies with different attacks, and the player can perform 4 types of attacks, 2 of which are unlockable.
Below is a description of the enemies and the player's attacks.
Player Attacks
- Sword: Deals regular damage and does not use MP.
- Hammer: Deals 10 more damage than the sword but uses MP.
- Healing Flash: Restores 50 HP and consumes MP.
- MP Extractor: Deals little damage but recovers MP.
Enemies
- Skeleton: Has 3 attacks with varying damage amounts.
- Vampire: Has one moderately weak attack and one that drains your MP.
- Oneye: May choose not to attack or to attack; it needs to charge up before attacking, but if it does, it deals 50 damage.
- Defensive Golem: Can heal itself or reduce the damage it receives, and it has one medium-damage attack.
I don't plan to update this game at any point since it was made as a prototype.
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