

First Pico-8 game, been pretty amazed at what some of you are able to pull off. Started off trying to implement a grid-like movement system like StarTropics and went from there. Spent a bit too much time trying to cram in some flashy effects, but I eventually saw my ideas through.




The music and some of the polish here is really good! The title screen is so cool.
The gameplay is a bit sluggish though. Allowing the player move in the direction pressed without making the character turn first without moving would help a lot. Just increasing the speed of movement would help so much. While holding X makes the movement slightly faster, it still feels unresponsive/annoying.
Anyway, great job your first pico8 game, the boss at the end was pretty cool!



Some feedback:
- As @Munchkin said, the movement could be smoother
- Offscreen AI shouldn't move, they jump-scared me several times
- Can't pick up keys from certain direction?



Thanks you two! Tried to make the movement on the weightier side but I was too heavy handed.
@lily.kensa I was treating the off screen thing as an unintentional feature, but you are totally right it breaks convention and feels odd
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