Description:
The idea for Picochi came from my college days. Back then, many classic RPGs like Dragon Quest only allowed players to move one tile at a time. I first implemented this concept in RPG Maker and found it quite enjoyable, which inspired me to bring it to PICO-8.
In this game, you control a white Mochi character, using jumps to overcome obstacles and reach the portal to advance to the next level. Be careful not to fall into the sea, or you'll have to restart the current level!
Controls:
⬆️⬇️⬅️➡️ - Move one tile
🅾️ - Jump two tiles
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It is a bit like a sokoban where you are the box. It uses its simple premise well I think. As an enjoyer of odd takes on sokobans and strategic classic roguelikes this is good stuff. I do personally think the music gets a bit repeatative after a while but it does have an uobeat tone that is well suited to the visuals.
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