Hello! Just started using PICO-8 as a somewhat beginner programmer so I decided to make a small one screen game of my roommate's pet pigeon.
Hope I will get better with time!
This might be a good beginning. Do you have some game elements to add?
Why do I case an egg, and not corn/wheat or worms?
Are these yellow lines sand roads?
I can see a real game with cars/trucks and the old question 'why did the pigeon cross the road?'
Nice start, congrats on your 1st game.
A few suggestions :
Stop the bird from leaving the screen. (player.x=mid(xmin,player.x,xmax) , same for y)
Draw sprites from top to bottom so overlaps make sense.
Currently, the bird is drawn before the egg, so this looks good when the bird is higher than the egg, and bad when the bird is below :
When the player is near GUI elements, either display them someplace else like at the bottom of the screen, for example, or simply temporarily stop displaying them.
To stop the bird from gliding across the screen, you can add extra animation frames.
For example, the standing duck could be an idle sprite, and for the moving sprites, turn both feet forward and raise one of the legs by one pixel for example.
These is all cosmetic advice, I don't know where you want the game to go (nowhere would also be fine if learning was the main goal)
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