PVE Roguelike Autobattler; Defend the queendom of Blorl from invaders
Originally made in 48 hours for ATL Game Jam, since expanded and rebalanced for its lexaloffle release
Additional credits: ATL Devs, NerdyTeachers pixel art library
Featuring:
- Swappable weapons in 2 slots
- 4 different stats -- watch number go up!
- Exponential scaling! How long can you survive?
- 6 types of foes
- New original "rock paper scissors" super effective system
- Roguelike action
- Autobattle inaction
- This game does not violate the geneva convention!
The description is frozen after just viewing my current weapons on lower-left or -right corner.
Also, survived to Day 7 or so, and defeated by the grass and water triplets.
Edit: After being eaten by those triplets again in ~Day 15, my health seemed to overflow to 1500+, literally won the day instead.
Hmm, weird, the highlights have never done that for me.
Oh no! I thought I fixed the overflow. Thanks for catching that.
OH, the highlight is happening if you use the arrow keys instead of the mouse. I added support for that but never tested it. 😅
I keep coming back to this one, it's fun! I finally managed to "win" on Day 93 by getting to negative gold, which locked up all menu choices (including free ones) as Can't afford :(
. I got this far by exploiting a "get killed so hard that your health loops back to positive territory" issue and managing to keep it positive until my weapons were strong enough to kill anything pretty much instantly.
Fun to play, fun to break. Thank you!
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