I started this game last year. I need to finish it.
There's no story yet. It was just artwork I came up with as I really want to build a platformer.
Also I hate how gingers are portrayed as bad guys in movies (as I am one - ginger I mean).
There's mean koalas... and yummy bananas...
There's also double jump.
And a song I got from the forums. I will credit the artist in the game as soon as I remember where I pulled it from.
[ THINGS I HAVE LEARNED ]
- Using bigger than 8x8 sprites
- Using mulitple collision checks
- Using tables
I have seen that the game stresses out the CPU quite a bit. I have a feeling it is how I am calling the map draw function. I think I will need to only draw what is needed on screen.
So, i know that you're working on other games. But i would feel bad if i didn't come to say this is my fav, really feels like a mini jungle.
PS. Sorry for deleting my previous message. This account is linked to my new email.
@pablonichols
I really do plan on finishing this one as well as my [ ASTRO ] game. I think I'll tackle ASTRO first because it's game loop was the closest to being closed. With Banana Adventures I still need to come up with a storyline and work on my platforming code still. But I do agree with you that this game does need an ending!
(P.S. I hope you're doing well man? Hit me up on discord TheSailor)
It's already fun. Just wanted to be sure i gave feedback.
This place is for sharing fun. The small simple stuff, is the best.
I'm alright, but my energy is very low for anything creative. I'll be following you.
I wish you always have fun with your loved ones, and your work is rewarding.
I thank you for letting me work on Chippy.
I have to thank YOU for helping me with CHIPPY. If I didn't have your help I would never have gotten the game to 3 playable levels.
I agree though that the simplest games can be quite fun!
I replied your email, thank you for the care. I saw your new Chippy graphics and thought of Picotron too.
I know that time is limited. I'm following you on itch.io and here.
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