Geometry Dash Remake
I've decided to remake Geometry Dash on pico-8.
To-do List
- Physics and Graphics ☑
- Music Speed ☑
- Rolling Skin ☑
- Map ☑
- Launcher ☑
- Spikes ☑
- Skin ☑
- Colors ☑
- Background ☑
- Plane Mode ☑
- Pause Menu ☐
- Orb Test ☐
- Real Audio Mixing ☐
- Effects ☐
- Color Picker ☐
Versions
0.6 - Mouse Available
Geometry Dash
Refrences
Picodash!
Endless Runner 0.1
T-line Sprite Rotation
Fade 2 Black
Copyright Notice
The copyright of this game does not belong to me, it belongs to Robtop Games.
This game is made only as a tribute to great games.
Original Introduce
Jump and fly your way through danger in this rhythm-based action platformer!
Prepare for a near impossible challenge in the world of Geometry Dash. Push your skills to the limit as you jump, fly and flip your way through dangerous passages and spiky obstacles.
Simple one touch game play with lots of levels that will keep you entertained for hours!
Game Features
• Rhythm-based Action Platforming!
• Lots of levels with unique soundtracks!
• Build and share your own levels using the level editor!
• Unlock new icons and colors to customize your character!
• Fly rockets, flip gravity and much more!
• Use practice mode to sharpen your skills!
• Lots of achievements and rewards!
• No in-app purchases!
• Challenge yourself with the near impossible!
Hey, if someone has a perfect version of Geometry Dash, please share it to me. Then I don't need to make it again.
Got past the obstacles, @lily.kensa. Is there more ? Perhaps the field could be procedurally generated ?
Yes, easy to pass, right?
I just made a few obstacles at will to test physics.
And next, I will test if the music and map scrolling speed are together.
Then make player roll.
The final version will be a launcher, connects to different level, using load(). It should look like the original game's pixel version.
...I hope so.
Oops, if the player keeps pressing pause, the music speed can't line up.
Looking good, @lily.kensa. New update adds more to map. May I ask how you are storing your map ?
Eh...
map(0,0,0,0,128,64) map(0,16,1024,0,128,64) |
Like this. When using mget(), I used mget((x%1024)/8,(y+flr(x/1024)*128)/8)
I'm glad you like it.
So...
Yeah, working hard with plane mode.
XD, I can't really find a color that's used in Original Game.
Alright, this is an EPIC running platformer now ! Gold star work, @lily.kensa.
Okay, thanks to @cubee, @TheRoboZ and @dw817, I now have a fantastic way to rotate sprites. This is a major advance in Plane Mode.
What's more, 'Edit Skin' button appeared! Now choose your favorite skin, outside & inside colors.
Sorry, that level is too hard to remake. Maybe it will appear a long, long time later. Currently I plan to make it in the order of GD Original Levels.
very well made. Maybe the ship should have a little more gravity, and the background is usually made with perfect squares and no rectangles but other than that, I love it.
perfect easy, easy, easy perfect!! this is unique!! very good debes hacer más i talk in spanish i
Argentinian._.
Looking great!! the gameplay feels really geometry dashian! good job.
Hey! I created Back on Track! Well, sort off. The music is 100% done, so is the code, but I have only built the first 5% of the level. You can try it here:
yo this is epic, I like the pixel style GD scratch geometry dash
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