here's a demo cart showing off some different ways to handle input in grid-based games:
controls:
- move around with the arrow keys
- change "chapters" in the pause menu (enter + arrow keys)
- slow down the game speed (in the later chapters) in the pause menu
I made this cart as a companion to a blog post about input buffering
1
Great demo! Love how thorough the accompanying blog post is, too. I'll definitely be referencing it in the future.
1
The blog post was taken down and not posted to cohost (yet!) so here's the wayback link for the blog (super sick writeup!) https://web.archive.org/web/20220722130607/https://pancelor.tumblr.com/post/677053912115707904/input-buffering-in-grid-games
thanks everyone, I'm glad it's been helpful!
I've (finally) moved the post, and updated the link above. (no major changes to the post itself)
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