I saw this post on stackoverflow and thought I'd give it a go in Picotron :P
https://gamedev.stackexchange.com/questions/147193/imitate-a-textured-sphere-in-2d
The earth texture is a downscaled version from this site: https://planetpixelemporium.com/earth8081.html
Change Log:
1.1 - Optimised! From 160% cpu usage to 80% (when rendering a 64*64 pixel image)
1
Cute! I may try to alter it to allow manual control. Planetpixelemporium is a cool resource too. I wonder how hard it would be to have a different layers so that you could zoom in a bit... Anyway, thanks!
Tips
You may know that we live on earth
Here is a Picotron's Image
Image from Picotron
And this is real life image
Image from real life
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