my request
here are some fragments of the game code
if collectibletype==colt_ring then
s.score=100
end
add(entities,s)
return s
end
function collectible_update(s)
end
now if on one level I have 3 rings the same and for each ring I get 100 points
I would like to change the code to something like this
if collectibletype==colt_ring then
s.bonus+=1 end
if s.bonus=1 then s.score=100 end
if s.bonus=1 then s.score=200 end
if s.bonus=1 then s.score=400 end
so that for getting the first ring in any order there would be 100 points, for the second 200 points, third 400 points
You might want something like this instead:
This happens for each ring you collect:
if collectibletype == colt_ring then s.bonus += 1 end |
After you collect each ring, you run this:
if s.bonus == 1 then s.score = 100 end if s.bonus == 2 then s.score = 200 end if s.bonus >= 3 then s.score = 400 end |
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