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Cart #mehcartridge-0 | 2024-06-03 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

Oh no! you are stuck in a forest. You see there are 4 rooms in front of you. You must take shelter in one of the rooms and survive the night against the wolves. Which one will be the safe option? Well, you need to find out which one is safe by talking to the rooms. (Totally realistic.) beware! some rooms may lie...

Controls:

  • < and > for movement. (not the symbols. the arrow keys.)
  • O for listening to what the room has to say.
  • X for deciding which room to stay in.

This was my second proper game. I am still new to gamedev so it won't be that polished. I had generated a random theme (one room) from a website and made a game based on that theme. This game is related to the theme because there is always only one correct room. If you liked this game, tell me in the comments. More levels will be added soon. For now, there are only 4 levels. Enjoy!

4


1

Nice concept but rules unclear.
In L1, everyone is saying that top left is safe, and L1 is the correct choice. I'm guessing there is implicit rules that the safe room cannot lie, but the unsafe ones can but are not forced to ?
Even with these extra rules, I don't understand L2 :
R1 and R4 are saying that some other room is safe, so they can't be the safe one, but both R2 and R3 could be the safe one:
R1 : R3 safe
R2 : R1 lies
R3 : R3 safe
R4 : R2 safe

If R2 is safe, R3 is unsafe and lies about itself.
If R3 is safe, R2 is unsafe and lies about R1, R1 is unsafe and tells the truth about R3.
Both scenarios seem to work unless there's another extra rule like "every unsafe is either ALL telling the truth, or ALL lying".

In L3, R1 and R3 seem also equally potential candidates.
L4 doesn't show up after you win L3.


thanks for the feedback! I'll try to improve the game even more and make the levels better!


Sorry, I wasn't able to fix the problem. I will make sure to not make any problems in other future games.


Do you want help with this one ? I feel it has a lot of potential.


Yeah, I can take some help. It's all spaghetti code in the original files.



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