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Cart #berzerk_realm-2 | 2023-06-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

Berzerk Realm is based on the 1980 arcade game, Berzerk.

Help Broccoli Rob escape the Wirehead robots, but beware the electric walls and the unstoppable Timey Tim!

Start/Fire: Z-key or O-button
Move: Arrows

50pts per bot destroyed.
Bonus for destroying all robots in a room: 10pts/bot.

5


Cool, good job getting the maze generation and all working like the original. I've been working a bit on a direct port myself, but haven't got the enemies implemented yet.

I assume the broccoli-themed protagonist was inspired by the original's bright green, stick-like appearance?


Thanks! The characters/sprites are all inside references to the YouTube channel of artist, Robert Geronimo [1]: Broccoli Rob's his nickname, Wirehead's his creation (from an upcoming graphic novel [2]), and Timey Tim (a personified timer) belongs to Rob's publisher, Pete Simeti (Pizzameti) [3].

BTW, the game also has a cheat mode: On the intro screen, use the Konami code (U-U-D-D-L-R-L-R) to make the player invulnerable. In this mode, some game state variables are shown at the bottom of the screen:

  • Score/10
  • R: num rooms escaped
  • K: player kills (num robots destroyed by player bullets)
  • A: robot anger level, determines likelihood of robots chasing player; increases with player kills
  • I: robot intelligence, likelihood of robots avoiding walls or other bots; increases with rooms escaped
  • B: max number of robot bullets allowed at once; increases with player kills
  • S: robot speed; increases with rooms escaped

To exit the game from cheat mode, press X.

[1] https://www.youtube.com/geronimodraws
[2] https://www.indiegogo.com/projects/wirehead-graphic-novel
[3] https://twitter.com/petersimeti/status/1068737742954250241


this one won't give epilespy or kill me right?


this one won't give epilespy or kill me right?

Is that a feature request?


Just got this on the Splore luck dip thingy.

Plays really well and I had fun with it. Really solid gameplay.



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