Berzerk Realm is based on the 1980 arcade game, Berzerk.
Help Broccoli Rob escape the Wirehead robots, but beware the electric walls and the unstoppable Timey Tim!
Start/Fire: Z-key or O-button
Move: Arrows
50pts per bot destroyed.
Bonus for destroying all robots in a room: 10pts/bot.
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Cool, good job getting the maze generation and all working like the original. I've been working a bit on a direct port myself, but haven't got the enemies implemented yet.
I assume the broccoli-themed protagonist was inspired by the original's bright green, stick-like appearance?
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Thanks! The characters/sprites are all inside references to the YouTube channel of artist, Robert Geronimo [1]: Broccoli Rob's his nickname, Wirehead's his creation (from an upcoming graphic novel [2]), and Timey Tim (a personified timer) belongs to Rob's publisher, Pete Simeti (Pizzameti) [3].
BTW, the game also has a cheat mode: On the intro screen, use the Konami code (U-U-D-D-L-R-L-R) to make the player invulnerable. In this mode, some game state variables are shown at the bottom of the screen:
- Score/10
- R: num rooms escaped
- K: player kills (num robots destroyed by player bullets)
- A: robot anger level, determines likelihood of robots chasing player; increases with player kills
- I: robot intelligence, likelihood of robots avoiding walls or other bots; increases with rooms escaped
- B: max number of robot bullets allowed at once; increases with player kills
- S: robot speed; increases with rooms escaped
To exit the game from cheat mode, press X.
[1] https://www.youtube.com/geronimodraws
[2] https://www.indiegogo.com/projects/wirehead-graphic-novel
[3] https://twitter.com/petersimeti/status/1068737742954250241
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this one won't give epilespy or kill me right?
Is that a feature request?
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Just got this on the Splore luck dip thingy.
Plays really well and I had fun with it. Really solid gameplay.
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