hey people,
this is flapperDuck,
a flappy bird game that I made after watching enough tutorials on Picotron to feel comfortable coding a game in it, for whatever reason I decided not to look up or actually play flappy bird before making this so this is all from memory and I'm sure not everything is the same, in fact other than the gameplay I'm guessing its quite different
anyway-
keyboard controls are:
z - jump/select
arrows - selecting on the menu
(space also works for jumping but not in browser version)
controller controls are (Xbox controller):
A - select
A/B/X/Y - jump
d-pad - selecting on the menu
the last 2 skins are unlocked when you reach a high score of 8000
and if you (like me) really like the look of old original Gameboy games you might like one of the unlockable skins
as you can see in the screenshot my high score is 12874
feel free to post your high score in the description and have fun
-playerMan
thanks :D and if your specifically talking about the "cliff" effect I actually came across it by accident by getting the y of the terrain wrong and though it looked cool too so kept it in, I had no idea parallax could be used this way until I made this mistake
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