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Cart #pomeroyejo-0 | 2020-04-23 | Code ▽ | Embed ▽ | No License
163

  • Every stray bullets will turn into a monster.
  • You have 1:30 to make the best possible score.
  • Use <z> to shoot
  • Hold <z> to strafe

My hi-score is 2298

[Update!] V1.1

  • I found this version on my old hard drive and decided to upload it
  • there's now a coop and battle mode where you must fight for the best score ( or survival )
163


You are super good at making these little games in PICO-8 :D Nice work.


This is great :D


very nice risk reward mechanics!


Great job!


Good work Benjamin!


Love it!


what a great concept


1

Got up to 988. Haven't seen a single green Squid.


amazing!


1929 is my high score (DANG I'm Good!)

Same thing with the lack of green squids, though. Perhaps this needs to be fixed?


Really enjoyed... I loved how at first the game didn't make any sense until I realized there was a time limit, which tied everything together and made the strategy arise from the constraint.

I somehow managed to get 3499, but I had trouble getting as high as 2000 again after that... There seems to be a really high degree of luck involved since it's so dependent on the ratio of blue ghosts vs everything else... Also it's pretty tough if there's a lot of yellow shooter dudes.

I think it would be really cool if the things that were spawned weren't entirely random, like maybe the more things that are on the screen the more likely it is to spawn harder mobs, or maybe the further back the shot came from... Something like that. Would make it less tedious to get a high score since right now you have to play over and over til you get a good "roll" so to speak.


Nice!!


Hell yeah! Thats fun!


This is awesome. Thanks!


Wow this is fun, and design is excellent.


Oh but this is really good. Clever challenge/reward mechanic. Impressive.


1449 high score.


2914 with 4 seconds left... Got pinned down in the corner. At that time the game was running in super slow-mo mode ;)

Woohoo! 3159 :D I'm done :)

Can't stop :( 3191


The thing I like the most about this game is that world created is at peace until the player decides to do something aggressive, then the world turns against the player.

Briliant!


Wow, that's a great concept. It also plays really well.


Wonderful! Totally agree with betoraposa, you have world peace until you fire the first shot.


I really enjoy this game. The shield enemy is so diabolical..!


Fantastic game! Really fun to kinda set your own difficulty and push the limits. I learned a lot about programming on the pico8 from this cart.

I actually made my own mod of to enable the green squid, change the spawning, add a "sprint" button that consumes points, and add a new enemy "Dasher" that moves fast in short spurts. I also made you shoot faster the more points you get, and in the last 10 seconds you kinda go berserk for more points.

If anybody is interested I can give you the cart, or if the creator doesn't mind I can just post it as a mod.


Really good game ! It's interesting in that the player decides just how much they want to put on their supper plate. Go easy and get a low score.

Go crazy and shoot everything and maybe get a high score - if you survive that is ! :)


1

Really simple but clever main mechanic. Very clever. Good job^^


Really clever.


@Xanthus id love your modded cart plz!


4429!
Managed to get enough enemies on the screen to slow down the game. Besides that, doing the perimeter runs while targeting high value enemies seems to get the most points.


Whoah! What a cool idea! Very nice.


This game is so freaking cool!


Cool game!
I uh, did this

And then it started to lag for some reason.


@Domu It's about 7 years later, but I finally updated and uploaded my modded version on here recently and just saw your message, if you still had any interest LOL. It's called XanShot, or you can find it under my profile.



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