Really great work! This version uses small enough sprites that it supports really large minesweeper maps perfectly.
Also if the upload cart tag were called "minesweeper" then anyone would be able to download it from the terminal super easily... Not sure if that's something you can change after uploading it already.
Also, you could adjust the app icon to use the colors shown in the icon editor and those will adapt to the user's current color theme!
I made an altered version that you should be able to just copy and paste into the icon editor. It matches the styles of other carts on the desktop, with a dark outline and indexed color palette! Feel free to use it! (You might need to triple click to select the full line below)
userdata("u8",16,16,"010101010101010101010101010101010107070707070707070707070707070101070606060101010101010606060d0101070606010707070707070106060d0101070601070707070707070701060d0101070107070701070701070707010d0101070107070701070701070707010d0101070107070701070701070707010d0101070107070707070707070707010d0101070107070107070707010707010d0101070107070701010101070707010d0101070601070707070707070701060d0101070606010707070707070106060d0101070606060101010101010606060d0101070d0d0d0d0d0d0d0d0d0d0d0d0d0101010101010101010101010101010101")
How it looks in the About screen:
And how it looks in a file explorer:
Weird.. palt(1) behaves differently in browser than on the desktop version? The face shouldn't have any transparent colors.
Very well made I love the aesthetic of the cells, there are some things that I noticed are missing:
- Destroy adjacent non-flag cells if you left click on a number and there are as many flags as the number (maybe also right click for the opposite scenario, I've personally never used this if it exists)
- You shouldn't need to flag all mines to win, just clearing all non-mines cells should be enough
- Resizing the window would be nice, is it possible to make it only resize in certain increments to force integer scaling?
Also "Rule settings" doesn't seem to do anything.. I assume that's for difficulty settings
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