Welcome to Yucca Mountain!
Madeline finds a new mountain to climb, but things seem different. All of the plants have gone a strange colour...
This is my first mod for Celeste Classic.
It has some palette swaps, big rooms and lore, but that's about it.
Thanks to the Evercore team for making the base cart.
This was a good mod. Reasonably challenging without being too tough.
Can it be beaten dashless? There are some places where it feels like there were intentional dashless strats but other places where I can't figure out how it would be possible.
Also, the story was delivered in a way that
Some clever levels here. The wide and tall ones feel help vary the pace. Gold star.
Given the text, it feels like leaving the gem in its box would be safer for all concerned. I found a way to skip it, but couldn't work out how to get past 2200m.
I'm guessing that people with better spike tech than me know a way to wall jump off both sets of spikes and continue?
@Cowirrie you don't need to spike clip there, you wall jump of the right most wall doing a blank dash(I think it's called that) + a grace jump to corner boost of the edges then dash up
@Beangaming : Thank you for the advice. I did reach the each with gemskip, but that didn't affect the chest.
Is this all of the berries?
the text on the old site room translates to
and the one on the chest room translates to
and I have no idea what to do with this information
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