i made my first game for release! it's a bite-size fangame for the atelier franchise, about being a young alchemist in a town down on its luck. can you bring back the fireworks festival that used to light up the skies?
it's extremely short for an rpg (15 minutes total). i made a dialog-heavy crafting RPG in pico-8 because i fear neither god nor man. a major goal i had was to make something that felt like a Real Finished Game, rather than an isolated tech demo or something. so it's got a beginning, middle, and end, and talk sprites, and ui animations, and so on. i'm ridiculously proud of this - i've never made a game as finished as this before. please play and enjoy! and tell me what you think!
i had to use shrinko8 in order to cram it all into the limits, i was really up against them. maybe atelier phoebe 2 will be a multicart... switch to cartridge 2 for act 2!
[edit: updated to fix a crash at endgame.]
Still need to finish but I like this a lot so far! Reminds me of "Strange Horticulture." Well done!
Just played through it, and really enjoyed it! The dialogue made me chuckle, caught me off guard a few times.
[Please log in to post a comment]