A simple maze exploration game I made. The goal is to find your way out of the forest maze before time runs out.
The main purpose of this was to make some slightly more complex music, and draw slightly better cartridge art (though it's still pretty bad). I also wanted to try out a multi-screen game that used the map editor and had actual map collisions. My previous games just had the player stop once they reached a certain x value. Code is kind of messy and the collisions aren't working exactly how I want, but I'll fix that with future games. Probably.
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The music was complex and great. I like that fat analog bass. The game was a vibe for sure. i loved it. I'm looking forward to seeing it develop if it does. I could just wander if it wasn't time based to good tunes.
@pocketsound Thanks for the feedback! I do have plans for another game like this that doesn't have a timer but need to finalize the design first.
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