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Cart #14072 | 2015-09-12 | Code ▽ | Embed ▽ | No License
3

Cart #14071 | 2015-09-12 | Code ▽ | Embed ▽ | No License
3

Cart #14050 | 2015-09-12 | Code ▽ | Embed ▽ | No License
3

Added win message, FTW.

Prolly gonna add variable number of colors and maybe even variable block sizes. Anyone have thoughts or comments?

P#14051 2015-09-12 10:53 ( Edited 2015-09-13 04:20)

:: impbox

Nice! I'm guessing I can't win yet, but that was a nice fun little puzzle!

P#14053 2015-09-12 11:05 ( Edited 2015-09-12 15:05)
:: jbump

Good point, there is no win message. If you get the whole screen to be one color in <= the max allowed, you win. Prolly need to add win conditions.

Thanks for the positive feedback impbox, it means a lot coming from you. your racing game (which i am horrible at) and your music studio are phenomenal. i haven't checked out the love stuff yr doing now but will.

P#14054 2015-09-12 11:11 ( Edited 2015-09-12 15:11)

Is the game always beatable? Sometimes it's easy to win in 6 moves, other times it feels impossible in 8 (especially when the upper corner is very scrambled).

Other than that, I'd center the board and add an arrow where the fill starts. You also might want to change that sound effect, because right now for me it's too long and melodic to repeat like that. It would be a good gameover sfx, though, played on your last move or something.

P#14095 2015-09-13 00:20 ( Edited 2015-09-13 04:20)

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