Escape Toaster Hell
This game was made for the Illinois State University 2023 Winter Game Jam. Theme: Stronger together
Features:
- Esoteric Toaster Hell
- Orthographically Projected 3-D Graphics
- High Score List
- Bread
Technicalities:
The 3-D effects in this game were achieved by layering 2-D cross sections of a toaster, The images were layered based on the screen position, to achieve an orthographic effect. These computations are relatively light and can be easily handled by pico-8's limited CPU. The platforms are similarly rendered, but slight perspective is added by calculating the two sides of the platform separately.
[64x16] | |
Tips:
[8x8] | |
Assets Used:
- 'Into the Darkness,' Gruber, Pico-Tunes Vol.2
- 'Dungeon,' Gruber, Pico-Tunes Vol.1 [Sped-up]
- Rotated Sprite Function, TheRoboZ, Lexolaffle BBS
Very polished game, all the animations and the particles look great. The 3d effect looks stunning too. I only played it for a bit, but i will definitely come back to this game. Also I think that the controls during the platformer-escape are kinda floaty, which makes it hard to navigate maybe you could make it less slippery? Anyways, great game :)
Polished in many ways, but especially in the gradual difficulty ramp and the different ways that platforms get harder to land on.
While the source code mentions a "win screen," is that the high score screen, regardless of how you get there?
My best run:
Thank you all for playing and the feedback!
@Cowirrie Yes! Apologies for the messy source code, a lot of the variables/tabs are poorly named.
Escape the ever rising flames of Toaster Hell! Although what if Toaster Hell was actually a giant toaster?
I really enjoyed this! I'll admit it actually took me a couple of playthroughs to realise there was more to life than just lightly toasting some bread. Here's my high score. :)
I really like it, quite polished and fun, I think a "toast chain" mechanic could be added, where you get boosts and extra points for chaining together toast jumps without touching another platform, it'd add for a rewarding risky mechanic.
[Please log in to post a comment]