Updated to 1.01: fixed a bug where levels starting at coordinates other than 0,0 had wonky collisions
Hey everyone!
This is the second public domain tileset I'd like to share with everybody (after the top-down tileset released a few weeks ago). Like the one before, it was originally created for my PICO-8-based game design workshop, but it would be a shame to limit its use to only the workshop participants. So I made it a little bit more universal, bundled it with the engine code I used for the workshop, and released it here!
The tileset contains heads and bodies for a variety of characters, enemies, obstacles, three terrain types, lots of stuff to climb on, some random items and a few additional things no platformer should go without. As far as I'm concerned, this is all public domain, so feel free to use all of it or parts of it in your platformer projects, and feel free to remix or alter it in any way you want.
The cartridge is commented as heavily as the PICO-8 compressed size limit would allow, but I'm happy to answer any additional questions you might have.
Hope this comes in useful, and do let me know if you make anything with it! Have fun!
This tileset would not exist without the support of the generous folks on my Patreon, especially my top-tier supporters: Ryan Malm, Thorsten Schleinzer and Roy Fielding. Thank you!
Thanks for posting this.
I'll have to give the source code a good read soon.
can i use this? im new and can`t for the life of me write an actually line of code
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