Description
I spent a few weeks following the Lazy Dev's tutorial and made this game. "Red" is a shoot 'em up game with a Rogue-like vibe, drawing inspiration from titles such as "Vampire Survivors", "Judgement Silversword", and "Elemental Master." I'm considering expanding the content to develop a more formal game, but I'm not pretty sure about the mechanics. Please tell me what you think. Thank you!
Controls
(O)(X) - Switch Directions / Confirm
Upgrades
Bullet - Basic weapon
Sword - Melee weapon, that can slash enemies' bullet
Rocket - Fire two missiles
Stars - Middle-range weapon
Shield - Protect bullets and enemies
Items
❤️ - Regain hp
S - Increase speed
E - Gain Exp
M - Increase max hp
O - Revive
Update Notes
11/26
Adjust the bullet emission rate of the enemies.
Modify the spawn rate of enemies.
Display wave numbers in the game over scene.
11/23
Slightly decreased sword enemy's hp
Only one stage and one boss. I wanted to add more but there's no room for additional content.
I have to wonder how to survive after defeating the boss when sword strikes cause for some reason I keep getting hit no matter where I move.
But regardless, it is fun game nonetheless. I love the upgrade system.
I got quite a distance with these 8 stars, but ran out of health shortly afterwards. God star.
Another run turned into sheer chaos. The last wave number I noticed was 34. Are there another tokens to display the final wave reached on the game over screen?
Shortly before I died, I got enough Bullet upgrades to see this:
The enemy attacks started to get a little saturated past wave 50.
This time I did manage to catch a wave number. It was 54.
I lasted only a few more waves, and was experience level 82 when they got me.
While it did start to stutter, I'm in awe of the ability of this game to just keep scaling its difficulty. Also the secrets at the top of some of the upgrade lines. If you told me that upgrading Speed to some absurdly high maximum allows the player to break into hyperspace and then the developer console and win the game, I'd believe you...
Thanks for your advice, I added it to the game over scene.
Unfortunately, there are no enough tokens to add any hidden content to this game...
Great game, but I noticed this little bug. For some reason, the game freezes when I try to level exp% past lv205. No error message was given so I think it just hates how I'm playing.
This is crazy, I never expected a player to reach this level. I think that might be because it caused the exp value to exceed 32768 or something else. I will look into it recently.
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