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Cart #flowerpicker-2 | 2024-04-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

4


This is nice simple to play game. Great job!


The score is not set to zero after you loose a game.
Also it is a little bit confusing, that you first must press x to start and then o to select a difficulty.

also it should increase the difficulty, when more flowers are picked up. for example give the bee a speed up

local xx,yy= xbee - xplayer, ybee - yplayer
if xx*xx+yy*yy > 10*10 then -- bee is more than 10 pixels away
  s--peedup bee
end

or/and add more bees. But then you should variate the target of the bees. for example move to the flower, mover to the player, move to a random place and switch the target, when the bee reach the position. Most time the player of course.

Also the bee is a little bit hard to see. maybe a dark color on the green field is better and maybe a Tail should be added.


1.1
-going to the menu now resets your score
-player now starts in the center every game
-bee now renders below the HUD


Lots of new changes:

-There are more bees.
-Bees are more visible.
-There can be at least three flowers at a time.
-Player lives changed to a health bar.
-The player is now animated when walking.
-Secrets have been added.



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