So I have a launcher-type game. I want to load local, on-disk carts. It works fine in the editor, but as soon as I export it, it fails to work.
The basic code for loading looks like this:
load(cartid, 'back to launcher')
I have also tried putting a './' at the beginning and a '.p8' at the end to no avail.
I put the .p8 files into the same directory as the exe, like:
windows
-- game.exe
-- data.pod
-- sdl2.dll
-- jelpi.p8
How might I go about making an exported game that can load carts from disk?
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