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Cart #donswelt_huttonminimal-6 | 2024-12-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is a Pico-8 demake of the infamous flight to Hutton Orbital in Elite Dangerous. Originally, it is a space station 0,22 lightyears away from its star. It takes over one and a half hour in-game time to reach it. Players either hate or love it. I for myself love it and decided to make this little game about it. But don't worry:

You don't have to fly over an hour. The T-5 hauler featured in this demake is fitted with the lates in thruster technology. This baby will take you to Hutton Minimal in about 15 minutes!

Hint: You can turn your thruster on and off. Preferably you turn it on if you want to reach your destination. You only really need to turn it off once you are there. But remember to do so in time or you miss Hutton Minimal. The T-5 has a really good thruster but its turning cycle is a big mess (yes, you have to start over).

Features

  • 76 commodities ranging from alpacas to rare PlayStation 5 consoles.
  • 113 lines of monologue.
  • New spaceship never seen before in the Elite universe.
  • Nothing of the above matters since you still just have to wait in this game.

Thanks for playing!

Update v3.2

  • added optional mouse controls
  • added a completely useless mini-map
  • fixed the odds display to take a draw into account
  • the final score is now calculated as: cargo (x 10) + hull (x 5)
  • new splash screen
  • bug fixes
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Think there's a tiny bug in that distance remaining goes from 0.10 to 0.9 instead of 0.09 lightyears...


Thank you for noticing. I fixed it and updated the cart.


hu… odd game I must say, good presentation.

Not sure the rpg aspect is fair, feels like random events that I cannot possibly win?


It's fairly random yes. But you might get updates to your ship like thrusters, weapons and shields so it gets easier.


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At first I thought that you could only get bad outcomes from the events and that the Rogue stuff was another joke. But then I actually won a combat and realised that the RNG just hated me xD


Haha. I am working on an almost finished update. In the updated game you roll a die. You will actually see the value you need to beat as well as the chance of the outcome.


could not fetch cart
Edit: Nvm it was my internet


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Update v3.2:

  • added optional mouse controls
  • added a completely useless mini-map
  • fixed the odds display to take a draw into account
  • the final score is now calculated as: cargo (x 10) + hull (x 5)
  • new splash screen
  • bug fixes


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