Jam Version
Post Jam Version
Controls
Use the arrow keys or ESDF to move.
Aim with your mouse and click to shoot.
How to Play
Shoot enemies to increase your combo. As your combo goes up, your space will shrink, and more enemies will spawn. Your bullets can't go outside of your square, so enemies will get dangerously close to you before you can shoot them. You have 3 lives to get the most points you can, so go for the high score, and don't get walled in!
Enemy Types
[8x8] | |
This basic enemy can only go toward you. It's easy to take care of on its own, but it can be devastating as a crowd.
[8x8] | |
This enemy is the hardest to deal with. It moves in a straight line and shoots fast-moving bullets that are tricky to dodge. If you manage to shoot it, you'll get extra points.
[16x16] | |
This enemy is tougher than the others, and takes three hits to defeat. Once defeated, the borders will recede, making long combos easier.
Credits
Made in 48 hours for Ludum Dare 54 with the theme "Limited Space"
All programming, graphics, and audio by PicoCoder
Updates
Post jam version:
- Saves high score with CARTDATA()
- Hold left mouse button to autofire
Side Note
I'd be impressed if anyone can beat my high score of 6767 ;)
This is really cool, got 1200 my first time, can see myself trying a good few more times!
I really like the unique mechanics that separate it from a generic shooter, it adds so much I think!
alright dude i got 1368 on my phone, which btw you cant shoot while moving, cuz pico8 and i cant be bothered to even try 5000 but its pretty fun and smooth ngl:)
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