You’re a sky-island delivery worker delivering mail to all the nearby islands. Everything runs smoothly until the letters suddenly aren’t being delivered. Find all of the letters and deliver them to their recipients. Maybe they’ll give you something as a thank you.
Controls:
arrow keys - move, climb
Z - jump
X - interact
Originally made in 48 hours for Ludum Dare 53 with the theme "Delivery"
Changelog
V2
- Updated main menu and end screen
- Added a few new areas to explore
- Improved ladder grabbing
- Added coyote time to jumping
- Added counter for found packages
- Tweaked dialogue
- Added transition on death
I loved it!
I got to the airship with one letter undelivered. Not sure if that is expected or I missed a delivery. If you are going to continue working on the game, then displaying if the player completed everything would be good.
I really like the music and the paper airplane platforming was fun.
I already reviewed it on the Ludum Dare page, but man I really really like this game. Very chill and nice atmosphere, good attention to detail, nice visuals, smooth gameplay, it's really one of my favorite PICO games. Keep up the good work!
This is awesome! Amazing that it was coded in 48 hrs! Very well done :-)
Nice, lovely game! Feels like a combination of To take root Among the Stars and Ascent, both of which I like quite a bit. Love the art, characters and progression you've created.
Lovely little game. It's like a combination of Owlboy and Death Stranding (in the post-apocalyptic delivery man sense).
This was an amazing experience. The visuals were cute, the story interesting, and the gameplay fun. I collected and delivered all 9 letters and got to the airship, and I had a great time discovering the secrets in this tiny yet dense world. Great job!
Wonderful game! It captures what's great about Metroidvanias. The controls are spot on; making precision jumps with the glider feels great. I also like the atmosphere and setting about a fractured world
What a beautiful little game! I won't lie, I was hoping for more islands, but only because I was enjoying myself so much. Wonderful work, you should be proud of this! :)
Short and sweet. The controls r cool, platforming is so god damn easy but fun at same time. The only times I died was from trying to find secrets. Overall fun game, though I do think somebody could make this harder, add like spike paths or smth u gotta glide through.
Lots of fun. The secrets are exciting, the lore compelling, story and textures so pretty!
Congrats on featured, you earned it!
Lovely! And amazing that it was done in just 48 hours. Love the pocket lore, love the happy little running animation.
I laughed when one recipient said "don't get too many deliveries out here" after I had to climb, glide, and
This game has so much heart! Great mechanics, lots of fun details, loved how "deep" the world felt despite how short and sweet the game is. Thank you for creating and sharing this with us!
A fun little game! Got all the packages and even discovered the secret writing on the wall, leading me to wonder if there were other secrets that I missed.
A nice cute little platformer for sure! Loved it on my YT Pico-8 Adventures.
I like how each delivery gives you a peek into the characters' life and what they care about. It worked well, and I didn't want the game to end
It's a chill metroidvania! Great soundtrack and graphics. I am usually not a fan of making perfect jumps using my android phone touch screen, but this was too much fun to stop playing. When I beat the game I was left hoping for another level. Maybe a sequel?
Loved this little game; please keep making great games :)
Good one. Now we need a level 2. Only thing is I wish if you died before getting a checkpoint again, you'd lose your mail. Dropping to your death shouldn't be a shortcut back to the checkpoint with the mail you fell to your death with. :)
Utterly good game. 10/10 better than Ubisoft games. I really mean it. Me 27yo grumpy gamer who only enjoys ps1-3, gc, wii and xbox. Of course excluding PC games due to CD copy protection and me being too lazy to get a good Win 7 or xp pc.... The use of the islanders' icons to know who to deliver to is awesome. Also, the music and art style. Lastly, the difficulty is perfect, since it explains the player without telling by not using a PowerPoint tutorial slide but instead cleaver map design and NPC conversations. This game has more in common with Spyro which never uses out-of-game tutorials vs cyberpunk and many more. First or second game I finished so far on pico-8
I adore this game. The art is cute, the gameplay is smart, and best of all there is no violence! 💗
There aren't enough uplifting games like this one out there 🥰
Loved it! Was super hyped about the next island...maybe one day!
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