Knuckle Dice v1.3
Knuckle Dice is an attempt to recreate Knuckle Bones from Cult of the Lamb. This is my first programming project ever so there's no AI yet - it's two player only to begin with.
In the future I will try to add:
- CPU AI (DONE)
- I want to experiment with perfect information. In other words, remove the randomness and tell the player exactly what the opponent is about to play.
Controls
- z to start/restart
- x to play a dice
Rules/Game Logic
- Maximum 3 dice in one column
- Playing a die in a column that matches dice in the opposing player's column removes all instances of that dice
- When nine dice are played by either player the game ends
Scoring
- You receive points equivalent to the die played multiplied by the number of instances of that dice. (e.g a 5 played twice in one column will give you twenty points - 2*(5+5)
- The player with the most points wins
v1.1 Updates
- Changed GFX to more of a 1bit style
v1.3 Updates
- Now it's a single player game with some rudimentary AI for P2
Nice, that's only about 834 times better than my version. :-)
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