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Cart #pendulist-4 | 2023-01-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

Pendulist

Instructions:

  • Balance the "pendulum" so it is always pointing up;
  • If the pendulum falls, the tunnel becomes grey and the game is over. No more coins will come;
  • Use the ball of the pendulum to touch coins to increase your score;
  • As time passes, the pendulum gets smaller and controlling it gets harder;
  • Getting coins will make the pendulum longer;
  • Try getting the highest score!

Version history:
v1.1:

  • Coins yield more length
  • More coins fall as the pendulum gets shorter
  • Made the pendulum lose equilibrium after some time, to avoid players just waiting
  • Fixed a bug when leaving the pendulum shrink indefinitely

v1.1b:

  • Restart the game by clicking on the screen

Thanks Pulchny for playtesting

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1

Pretty cool! It was fun!


I'm not seeing any coins. Just an extremely over-damped pendulum.
edit: I played again, one coin appeared at the top for a few frames, then disappeared and everything went grey. No more coins after that.

edit edit: I figured it out. I wouldn't call this a pendulum. It's more of a balancing act. The moment it falls and becomes a pendulum, the game ends.


1

Thanks @UnitVector I finally understand this now.

Instructions:

  • Balance the "pendulum" so it is always pointing up
  • If the pendulum falls, the tunnel becomes grey and the game is over. No more coins will come.
  • Use the ball of the pendulum to touch coins to increase your score.

1

Can you add a feature where the game ends when you lose? It is a little annoying having to reset the cartridge every time I fail lol


it might be cool to have other color options like gradients of blue otherwise very cool game


1

Should be tagged with a flashing colors warning



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